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3D Studio Max Explorer Series Level 2

Short Course by  Matrix Trinity Sdn Bhd
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On-Site / Short Course

Details

This course provides powerful, integrated 3D modeling, animation, rendering, and compositing that enable artists and designers to more quickly ramp up for production. The software offers experiences and specialized toolsets for architects, designers, engineers, and visualization specialists. The aim of this course is to provide a broad level of understanding required to grasp the essential concepts and principles of 3D Studio Max Design.

Outline

Day 1 Getting to know 3DS Max Design
 Introduction & Touring
 Working with object
 Getting the view you want BASIC MODELLING & MODIFICATION Introducing 3DS Max Objects
 Understanding standard primitives
 How 3DS Max sees object
 Making clones that share properties Creating shapes with splines
 Drawing with splines
 Modifying a shape.
 Outlining and Extruding splines
 Combining & extruding Splines BASIC SCENE MANAGEMENT
 Objects Grouping
 Naming Object
 Organizing object by layer BASIC MODELLING & MODIFICATION CONT’ Working with external Design Data
 Creating Topography with splines
 Setting up an AutoCAD Plan with 3DS Max
 Importing AutoCAD plans into 3DS Max Design
 Exploring the File link manager Creating AEC Objects
 Creating a parametric wall
 Adding Doors and Windows to wall
 Changing Elevations with stairs
 Setting boundaries with railings
 Adding foliage to a scene


Day 2 BASIC OUTPUT
Camera Composition
 Create Target Camera
 Controlling Stock Lenses
 Applying Safe Frames
 Setting up Output Size Enhancing model with Materials
 Working with Autodesk Material Libraries
 Understanding Mental Ray Arch & Design Material.
 Applying material to objects
 Applying UVW Map modifier System Daylight & Artificial
 Lighting your model
 Rendering a view
 Shadow effect
 Playing in the shadow
 Using the light Lister
 Controlling Exposure Rendering
 Controlling the FG Point of the scene.
 Adjusting the scene Exposure.
 Export to JPG
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Matrix Trinity Technology & Creativity Institute (MTTC), based in Selangor, Malaysia offers training programs and workshop for the public and medium to large corporations. The programs offer in MTTC aims to provide delegates a platform to elevate their software performance skills in the exhilarating and rapidly expanding area of creative technology. MTTC are geared towards training professionals who are able to communicate in design-related businesses through visualization and gain a competitive edge for their organizations.

MTTC has been granted as Autodesk Inc.’s (United States) Authorized Training Center (ATC) &Authorized Certification Center (ACC) in Malaysia. MTTC is also the sole V-Ray Training Center (VTC) in Malaysia. This allows MTTC to hold the legal licenses & official marketing materials that helps the company in the marketing scheme.

MTTC is also Authorized Reseller of Autodesk solutions and Value-added Reseller for other hardware & software solutions to fulfill the clients’ needs.

 

Core Values:

 

¤  Professionalism

Displaying professionalism and high standards of work ethics among clients, employers and coworkers

¤  Excellence

Exhibit quality in staffing, facilities, programs, and services while promoting continuous improvement ...

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