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Details

This Blender Essentail course provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender. 


Topics include:

  • Navigating in 3D space
  • Selecting, rotating, and scaling objects
  • Using Snap to move objects precisely
  • Creating mesh primitives and extrusions
  • Subdividing meshes
  • Creating a simple creature
  • Joining mesh objects and stitching vertices
  • Organizing a scene with layers, groups, and hierarchies
  • Assigning glossy and reflective materials to objects
  • Creating bump maps
  • Creating sky and ambient light
  • Understanding ambient occlusion
  • Adding motion blur and depth of field
  • Editing animation in the Graph Editor
  • Building and animating a simple character

Outline

Module 1. Interface
Module 2. Modelling – Part 1
Module 3. Modelling – Part 2
Module 4. Material & Shaders
Module 5. Surface Texturing
Module 6. Lighting Basics
Module 7. Rendering Basics

Speaker/s

Rabinath Kulasegaram has an extensive knowledge and over 16 years of work experience in media field, such as Digital Graphics, Digital Painting, 2D Animation, 3D Modelling, Character animation, VFX effects, 3D Match move, Fluids, Dynamics effects, particles, Multimedia application development and Web Development.

He has extensive knowledge in lecturing creative media, Interactive web, multimedia, 3D Modelling, 3D animation, VFX and digital film making. He is now managing his own post production company.

He is constantly researching new CGI techniques and improving his knowledge and skills to use the latest CGI techniques with an efficient production timeline on projects.

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Tertiary Courses Malaysia is a HRDF Approved Training Provider in Malaysia. We offers wide range of classroom instructor-led technical training courses for working professionals and executives in Malaysia.

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